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have been just as damaging for mmogo

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MessagePosté le: Ven 3 Mar 2017 - 08:42    Sujet du message: have been just as damaging for mmogo Répondre en citant

Doom's John Romero and Wizardry's Brenda Brathwaite, that path has recently included a jump to the growing field of social games.Garriott in particular has been prominent in talking up the new social space, saying the games represent a "third grand era" in Fifa coins game history.Many classic designers, such as those at adventure game maker Sierra, have seen the companies and positions that made them famous decimated by damaging sales and acquisitions. Gamers' shifting tastes away from the

genre may have been just as damaging for Elysium Gold these developers.Id's John Carmack has been one of the rare exceptions that has managed to stick it out with the company he started, continuing to focus on the first-person shooters that made him famous despite an acquisition from ZeniMax Media.The full feature goes into more detail on the later careers of these and many other classic developers.

In October, Square Enix announced that it plans to work toward a "version 2.0" of its troubled 2010 MMO Final Fantasy XIV -- a game that the president of Square Enix, Yoichi Wada, said "greatly damaged" the Final Fantasy brand after its disastrous launch.The launch was so problematic, in fact, that Square Enix has yet to begin charging for what was meant to be a premium game over a year since its launch, and will begin to do so "around December", when patch 1.20

, bringing key missing features to the title.Did FFXIV greatly damage the brand?"What we consider more critical is the feeling that we betrayed the trust of our players," says Naoki Yoshida, producer of the game. "Final Fantasy XIV, at the time of its launch, greatly disappointed our customers who had high hopes, and failed to live up to the standards of the Final Fantasy series. As a result, we lost our customers' trust in a big way."To win that trust back, Yoshida has been


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